Level Up Table (Relaunch)
The version covers the Relaunch version of the game released on or around September 12, 2012. Unlike the previous version of Zuma Blitz, you are leveling up more for the purposes of gaining coins rather than getting new powers, especially for veterans, as most levels don't give you any other rewards.
Full Table
Note: If you purchased a power using cash using or if you already had the power unlocked via transferring, you won't get a bonus when you reach that level where you would normally unlock that power.
Stars | Rank Name | Coins Gained | Bonus | Avg Coins/Game | XP to this |
1 | Newbie Newt | 0 | 0 | 0 | 0 |
5 | Able Amphibian | 4,000 | 0 | 1333 | 880 |
8 | Bouncy Frog | 4,000 | 0 | 421 | 1,870 |
10 | Cheerful Croaker | 8,000 | 20,000 | 843.6 | 3,980 |
20 | Dapper Dartfrog | 12,000 | 24,000 | 774.2 | 17,020 |
30 | Energetic Toad | 18,000 | 36,000 | 878.05 | 37,480 |
40 | Fearless Frog | 25,000 | 50,000 | 980.4 | 64,540 |
50 | Graceful Leaper | 35,000 | 70,000 | 1147.54 | 98,200 |
60 | Harlequin Hopper | 45,000 | 90,000 | 1267.60 | 138,460 |
70 | Invincible Frog | 55,000 | 110,000 | 1358.79 | 185,320 |
80 | Jovial Jumper | 65,000 | 130,000 | 1428.57 | 238,780 |
90 | Kissable Toad | ~75,000 | ~150,000 | 1485.15 | ~298,840 |
100 | Lucky Leapfrog | ~85,000 | ~170,000 | 1801.8 | ~365,500 |
110 | Majestic Frog | ~100,000 | ~200,000 | --- | ~438,760 |
120 | Nonstop Darter | ? | ? | --- | ~518,620 |
130 | Optimal Toad | ? | ? | --- | ~605,080 |
140 | Caliph of Croak | ? | ? | --- | ~698,140 |
Power and Feature unlocks
Stars | Rank Name | Coins Gained | Unlocks | Notes |
1 | Newt Recruit | 0 | 6 Life Containers 10:00 regen timer Multiplier balls |
- Given when first starting the game or for those who didn't install the app
- Lifes are giftable to friends |
4 | Able Amphibian | 4000 | Bombs I Cost: 1000 |
- explodes and removes surrounding balls when matched. |
5 | Able Amphibian | 4000 | ? | - Starting level for most players who transferred. |
6 | Able Amphibian | 4000 | Wild Shot I Cost: 1500 |
- Wild Shot occurs every 15 balls
- Matches any ball it touches, including single balls. - If you don't hit a ball dead on, the game will choose the nearest ball cluster that scores the most points, priority given to powerups |
7 | Able Amphibian | 4000 | ||
8 | Bouncy Frog | 4000 | Food Items | - You will get 5x Hasty Pudding for free |
9 | Bouncy Frog | 4000 | ||
10 | Cheerful Croaker | 28000 | Monuments Cannon Cost: 2000 |
- Monuments have a chance of popping up prior to starting a game. |
11 | Cheerful Croaker | 8000 | ||
12 | Cheerful Croaker | 8000 | ||
13 | Cheerful Croaker | 8000 | Speed Shot I | - Increases shot speed by 10% |
14 | Cheerful Croaker | 8000 | ||
15 | Cheerful Croaker | 8000 | Zuma Spin | - 2% chance of a spinner appearing in place of a fruit
- When collected, adds another daily spin (access on top-right after the game) - Payouts are limited to right hand side (500-10k coins). |
16 | Cheerful Croaker | 8000 | ||
17 | Cheerful Croaker | 8000 | Color Nuke I Cost: 3000 |
- Mark a ball using the laser to destroy all balls on the same color on that curve
- You can't hit fruit using the laser - You can't discard a laser shot - Missing won't break your chain |
18 | Cheerful Croaker | 8000 | ||
19 | Cheerful Croaker | 8000 | ||
20 | Dapper Dartfrog | 36000 | ||
21 | Dapper Dartfrog | 12000 | ||
22 | Dapper Dartfrog | 12000 | ||
23 | Dapper Dartfrog | 12000 | Fruit Master I Cost: 1500 |
- Increases the frequency of fruit by 3 seconds
- (Note: 25% faster than normal, but we can't say this yet as the Kiwi Kebab fruit can further increase the frequency) |
24 | Dapper Dartfrog | 12000 | ||
25 | Dapper Dartfrog | 12000 | ||
26 | Dapper Dartfrog | 12000 | ||
27 | Dapper Dartfrog | 12000 | Doubler Cost: 3000 |
- Start game with x2 multiplier |
28 | Dapper Dartfrog | 12000 | ||
29 | Dapper Dartfrog | 12000 | ||
30 | Energetic Toad | 54000 | ||
31 | Energetic Toad | 18000 | ||
32 | Energetic Toad | 18000 | ||
33 | Energetic Toad | 18000 | Inferno Frog I Cost: 2000 |
- Adds one extra shot to Hot Frog (total of 4) |
37 | Energetic Toad | 18000 | Chain Blast I Cost: 3000 |
- Explosion after 10 consecutive matches (and every 5 after) |
43 | Fearless Frog | 25000 | Sands of Time I Cost: 2000 |
- Time balls add six seconds to the clock when matched |
47 | Fearless Frog | 25000 | Bombs II Cost: 1500 |
- Upgrades Bombs I
- Increases frequency of bomb powerups |
53 | Graceful Leaper | 35000 | Speed Shot II Cost: 1500 |
- Upgrades Speed Shot I
- Increases shot speed by 20% |
57 | Graceful Leaper | 35000 | Color Nuke II Cost: 4000 |
- Upgrades Color Nuke I
- Increases frequency of Color Nukes |
62 | Harlequin Hopper | 45000 | Chain Blast II Cost: 4000 |
- Upgrades Chain Blast I
- Explosion after 9 consecutive matches (and every 4 after) |
65 | Harlequin Hopper | 45000 | Cannon II Cost: 3000 |
- Upgrades Cannon I
- Increases the frequency of cannon balls |
66 | Harlequin Hopper | 45000 | Sands of Time II Cost: 3000 |
- Upgrades Sands of Time I
- Time balls add seven seconds to the clock when matched |
68 | Harlequin Hopper | 45000 | Wild Shot II Cost: 2000 |
- Upgrades Wild Shot I
- Wild Shot occurs every 13 balls |
72 | Invincible Frog | 55000 | Fruit Master II Cost: 2000 |
- Upgrades Fruit Master I
- Increases frequency of fruit by 5 seconds (50% normally) |
78 | Invincible Frog | 55000 | Inferno Frog II Cost: 3000 |
- Upgrades Inferno Frog I
- Adds two extra shots to Hot Frog (total of 5) |
82 | Jovial Jumper | 65000 | Speed Shot III Cost: 2000 |
- Upgrades Speed Shot II
- Increases shot speed by 30% |
85 | Jovial Jumper | 65000 | Fruit Master III Cost: 3000 |
- Upgrades Fruit Master II
- Increases frequency of fruit by 7 seconds (100% normally) |
88 | Jovial Jumper | 65000 | Bombs III Cost: 2000 |
- Upgrades Bombs II
- Increases explosion range of bomb powerups |
92 | Kissable Frog | 75000 | Wild Shot III Cost: 3000 |
- Upgrades Wild Shot II
- Wild Shot occurs every 11 balls |
95 | Kissable Frog | 75000 | Cannon III Cost: 4000 |
- Upgrades Cannon II
- Fires a four-way cannon blast when matched |
98 | Kissable Frog | 75000 | Chain Blast III Cost: 5000 |
- Also upgrades Chain Blast II
- Increases Explosion radius of Chain Blast |
102 | Lucky Leapfrog | 85000 | Color Nuke III Cost: 5000 |
- Upgrades Color Nuke II
- Color Nukes destroy balls of the same color on both curves |
105 | Lucky Leapfrog | 85000 | Sands of Time III Cost: 5000 |
- Upgrades Sands of Time II
- Time balls add eight seconds to the clock when matched |
108 | Lucky Leapfrog | 85000 | Tripler Cost: 4000 |
- Upgrades Doubler
- Start with x3 multiplier |
E | Spirit Animal Monument
(Play as spirit animals) |
You have a option to use them:
The cost of spirit animals is unknown during this time, but using the same monument multiple times in a row reduces the cost of each consecutive one. Spirit Animal Cat - +fireball per 13 shots, clears all blue balls at end of game
Spirit Animal Eagle
|